A downloadable game

I made this game in a team of 5 (effectively a team of 4, I guess) for a class in university. The role I was assigned was Game Designer, but I also ended up writing and implementing most of the UI-related stuff, as well as choosing sounds, etc.

The source code is available here for anyone who wants to take a peek.

I don't think this game was very successful, largely due to factors outside of my control, but I hope you can see an attempt was made to cobble together a coherent aesthetic from the assets that were created and given the limitations of the project (a very lengthy list of limitations).


Claustrophobia.zip 21 MB